Catchy Words is a great app that uses augmented reality to engage students in practicing spelling in a very interactive and multi-sensory way. Using an iPad, students can find letters that appear to be floating around the room and place them in the correct order to spell words. They can either access different words from a variety of lists already created and leveled, or they can add their own words that correspond to their own weekly spelling list, word study, or thematic unit.
Google Tour Creator
The Google Tour Creator tool is similar to ThingLink in that you are combining the concept of creating a hyperlink but doing it within a 360 degree image that you can view in VR. In fact, you could also look at it as an interactive slide show in VR where you can string together scenes while narrating overtop, or embedding text, photos, links and more. You can essentially guide where someone is looking while in your tour. IMPORTANT NOTE Google is going to be phasing out this platform so while it will work until late June 2021, it will no longer be accessible after that. Google will be incorporating this platform into Google Arts and Culture, as well as building in similar functionality within Google Earth.
There is also a ton of pre-existing content created and shared by other users so it is a great resource for just experiencing guided tours that already exist, before creating your own. You can also upload your tour to Google Expeditions where you (or others) can view it in virtual reality.
Google Expeditions
The content for both VR and AR has grown exponentially in the past year, and Google Expeditions is a fantastic resource for students and teachers to gain a broader perspective about a range of topics. For teachers in a classroom, it is very easy to control all student iPads at once while guiding a tour. But even in the absence of a classroom experience, students can independently take advantage of this platform in a variety of ways. You can print off AR “markers” which act as a trigger to show a model in augmented reality, or simply move your device around a specified area until the model appears. For VR, you don’t actually need a VR headset to explore in a meaningful way. The VR content (which is a larger catalog than AR currently) can be viewed by moving your device (tablet or phone) around and exploring the content as if it is all around you.
IMPORTANT NOTE: Google will be phasing out Expeditions and it will no longer be active as of June 2021. It is worth taking advantage of this platform while it exists though, and after it ceases to exist, check out Google Arts and Culture where many of the tours enjoyed in Expeditions will transfer over.
Students don’t need to be just “consumers” of the content either. You can create your own VR tour in Google Tour Creator (or see that entry on this site to learn more) and upload it into Google Expeditions to view. Using the screen record feature on the computer, tablet, or phone, students can also record their voice while giving a tour of what they have learned or detailing features of an AR model while it appears projected right there in the room with them. There are lots of possibilities for app smashing (combining tech platforms) with this tool.
CommonLit
CommonLit is another alternative (also 100% free) to reading comprehension building, similar to ReadWorks. Educators can sign up for a free account and either choose to have students also create accounts or not. There is a huge catalog of reading passages for all different comprehension levels, as well as built-in extension activities for student enrichment. Many of the topics found overlap with our own curriculum throughout both lower school and middle school.
ReadWorks
ReadWorks is another option for teachers looking to boost reading comprehension. This is a completely free site and teachers can use the large collection of fiction and nonfiction to curate lessons that accommodate all different reading levels. It has comprehension pieces built right in, as well as vocabulary building tabs. Within the same passage, teachers can also toggle between two different choices that adjust the reading level, while delivering the same content.
Newsela
Newsela is a great option if you are looking for student-friendly, up to date news articles. Teachers and/or students can create an account using their school email accounts. The free version has plenty of content that is worthwhile, though if your grade level or department is interested in a premium membership, there are options for managing multiple students at a time.
There are also comprehension check lessons built into each article. Given the importance of teaching students to vet quality news and information, Newsela could be a good place to check out and use as examples from their lessons that are geared towards this very topic. You can adjust reading levels for younger students, and filter by topic, opinion, etc…
Educreations
Educreations is an app and a site. We already have the app available on iPads so there is no need to create an account. However, if you end up wanting to use this resource often, we can create an account where you can keep track of your projects. Educreations is similar to Explain Everything and other platforms that let you create “how-to”s, presentations, etc…, though its simplicity and clean interface make it a great option for younger grades as well.
Rewordify
Rewordify is a great option for differentiating reading content so that different students get the same information while being delivered at their level. It is completely free and there are different avenues for use depending on what you are looking for. If you create a free account, you can take advantage of the more advanced features, but even just visiting the site allows you to plug in text and have it convert it to an easier reading level. For this reason, it can be as useful to younger students as it can older students.
123apps: Free safe editing tools
This site has a great collection of tools for audio and video editing. Because so many other editors out there can be a bit sketchy, this is worth having in your back pocket to ensure quick, safe, and easy editing when working on a project.
DoInk
DoInk is actually two separate apps. One is for animation and the other is for creating green screen content. They can be used interchangeably though and you can really get creative with app smashing here to create virtually anything you can imagine.
Here are a couple of examples of projects that have used DoInk as a primary tool for their creation:
Book Creator: Online
Book Creator has also added a major update this Fall; the ability to embed content from

other sites and applications!
Google Drawings
I would include Google Drawings in the “swiss army knife of digital resources”. On its own, it is easy enough to create stand alone projects, though it is most powerful when it is incorporated into other aspects of a larger project. Because of its consistencies with other Google publishing platforms, it is extremely easy for students to use independently. It is also beneficial to have students be able to share their work as they would with any other Google doc, make a copy of a template teachers could send out, or whatever else you can think of with using a digital canvas.
Below is one example of how teachers used Google Drawings to create a map that they had student partners duplicate and complete.
Google Arts & Culture
You may not have even been aware that Google has an Arts and Culture division that has a ton of content for classes to explore. From using our VR headsets to tour the Louvre, or delving into the culture of a particular country through art and architecture, this resource is worth checking out.
Padlet is still one of the more dynamic resources you will find today for teachers and students. We have a school subscription to the EDU version so your options for using it are not limited (though the free version is very strong). Padlet basically exists as a digital bulletin board that an entire class can access and collaborate together on at the same time. The most recent updated versions allow you to embed video, documents directly from Google Drive, audio, text, and and more. You can customize backgrounds, sort posts in a variety of ways, and can easily clone existing Padlets so many people can personalize their notes. As a note-taking tool, it is a fantastic option and you can customize fonts and features as you would in any other digital document. Students as young as third grade have had success using it, though obviously the older the grade level, the broader the possibilities. Check out some of our own student and teacher examples below!
CLICK HERE to see how 3rd grade student group used Padlet for taking notes:
CLICK HERE to explore a 4th grade note-taking Padlet
CLICK HERE to explore how 3rd grade teachers have used Padlet to present a lesson:
Swift Playgrounds
Swift is a programming language similar to java and is developed by Apple. Swift Playgrounds is a program that teachers intermediate level student programmers how to code. It takes students step by step and is a great alternative to “Hour of Code” lessons sponsored by Code.org and others.
Virtual Reality: Art
Along with other academic areas, virtual reality has also grown to support amazing art and creation. This past August, student interns who helped build the computer that drives our top VR equipment had fun “virtual tagging” walls with spray paint design. Just like traditional art, there are lots of mediums you can work with and many options for displaying your finished work so it can be appreciated beyond just the virtual world.
Augmented Reality
Augmented Reality is perhaps even more powerful than VR in an education setting because every student can have the same experience at the same time. It can easily be added into an existing lesson and be experienced concurrently with class lecture, group work, research, and more.
Imagine frog dissection without the smell! Students can look at the human body and dive into layers of a cell. If you have a topic you teach, there is an augmented reality visual experience you can draw on to reinforce learning. There are also numerous ways for students to take advantage of existing material, add to it, and incorporate it into their own project to showcase their learning.
Virtual Reality
VR has long been considered an extension of the video game industry and the assumption is that it is purely entertainment (or worse, excess screentime strapped to your face). However, the educational ramifications of putting students into space, geographically anywhere on the planet including in the oceans, in the midst of a battle fought long ago etc… are pretty powerful. Even as a short intro to a larger lesson, VR is a fantastic way to engage students and give them a more visceral learning experience to complement other more traditional components of teaching a unit.
Schools that have headsets, and can take advantage of apps like Discovery VR and Google Expeditions to instantly take students anywhere.
Additionally, we have a top of the line virtual reality headset and equipment that lives in the tech training room. Although only one student at a time can actually navigate with the headset, classmates can watch on the big screen while they await their turn working on another “learning station”.
Apple CLIPS
CLIPS is a relatively new app (also a site) that was released late last year. It is a FANTASTIC alternative to iMovie, especially for our lower school students as it allows for an engaging, visual project but can be condensed into a one-off lesson. It is simple in its layout and can be used in a variety of ways. From narrating and animating a story or poem, to labeling parts of the ecosystem, to breaking down the cause and effect of a moment in history, it is all very easy and engaging for our students. It can also be a powerful tool for our youngest learners because of its ability to show the words you speak in “real time”. The possibilities for students to be able to narrate and illustrate their own books with words that fly out on the screen in any style they choose is really exciting. Clips is available on all school iPads (including the Library if students would like to check one out for a project).
Check out a student-created example below!
Code.org
Code.org is a free online platform that teaches students of all ages how to code at their own comfort level. Younger students can progress through different challenges using block-based coding, similar to what they will use when working with Scratch Jr. The early lessons also let them click on the speaker icon to hear directions rather than rely on being able to read them, should they still be an emergent reader. Our oldest students will also be plenty challenged as they are given personalized lessons that suit their level of programming experience.




PicsArt
PicsArt is a more advanced photo editor than pic collage, but simple enough for a first grader to begin to explore simple editing tools as they develop their interest in photography. It is both an app available on school iPads, as well as a site. Older students can take advantage of this photo editing tool for “app-smashing” and incorporating into broader projects.
MoMA Art Lab
MoMA Art Lab is a great app for JK through 5th-grade students to experiment with design. For older students, there are activities that reinforce various styles throughout art history. It is free and child-friendly. One great feature it possesses is the bank of activities that can help guide and teach students while they create.
Google Sites: P.E.

BrainPop Jr.



Amplitube

Piano Maestro

Hokusai

GarageBand

Tuniversity



Yousician

Duolingo
Scribble Maps

Tiny Cards by Duolingo

Memrise


Fractions

Number Line



EquatIO
Math Learning Center Number Lines


Virtual Manipulatives


Operation Math



Pizza: Motion Math



Questimate


Fractions: Motion Math



Matholia


Scientists at the Smithsonian


KAHOOT

The Telling Room

Stone Soup

You must be logged in to post a comment.