Maths Facts: Number Bonds

Maths Facts: Number Bonds offers a good introduction to the concept of number bonding (while building the scaffolding for future work with bigger fact families). The multi-sensory approach that has young learners dragging numbers to complete a bond helps reinforce their building number sense. This app is particularly strong in the way it pairs with the Singapore Math curriculum familiar to students in schools that incorporate this curriculum

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Catchy Words

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Catchy Words is a great app that uses augmented reality to engage students in practicing spelling in a very interactive and multi-sensory way. Using an iPad, students can find letters that appear to be floating around the room and place them in the correct order to spell words. They can either access different words from a variety of lists already created and leveled, or they can add their own words that correspond to their own weekly spelling list, word study, or thematic unit.

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Google Expeditions

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The content for both VR and AR has grown exponentially in the past year, and Google Expeditions is a fantastic resource for students and teachers to gain a broader perspective about a range of topics. For teachers in a classroom, it is very easy to control all student iPads at once while guiding a tour. But even in the absence of a classroom experience, students can independently take advantage of this platform in a variety of ways. You can print off AR “markers” which act as a trigger to show a model in augmented reality, or simply move your device around a specified area until the model appears. For VR, you don’t actually need a VR headset to explore in a meaningful way. The VR content (which is a larger catalog than AR currently) can be viewed by moving your device (tablet or phone) around and exploring the content as if it is all around you.

IMPORTANT NOTE: Google will be phasing out Expeditions and it will no longer be active as of June 2021. It is worth taking advantage of this platform while it exists though, and after it ceases to exist, check out Google Arts and Culture where many of the tours enjoyed in Expeditions will transfer over.

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Students don’t need to be just “consumers” of the content either. You can create your own VR tour in Google Tour Creator (or see that entry on this site to learn more) and upload it into Google Expeditions to view. Using the screen record feature on the computer, tablet, or phone, students can also record their voice while giving a tour of what they have learned or detailing features of an AR model while it appears projected right there in the room with them. There are lots of possibilities for app smashing (combining tech platforms) with this tool.

ReadWorks

ReadWorks is another option for teachers looking to boost reading comprehension. This is a completely free site and teachers can use the large collection of fiction and nonfiction to curate lessons that accommodate all different reading levels. It has comprehension pieces built right in, as well as vocabulary building tabs. Within the same passage, teachers can also toggle between two different choices that adjust the reading level, while delivering the same content.

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Educreations

Educreations is an app and a site. We already have the app available on iPads so there is no need to create an account. However, if you end up wanting to use this resource often, we can create an account where you can keep track of your projects. Educreations is similar to Explain Everything and other platforms that let you create “how-to”s, presentations, etc…, though its simplicity and clean interface make it a great option for younger grades as well.

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Rewordify

Rewordify is a great option for differentiating reading content so that different students get the same information while being delivered at their level. It is completely free and there are different avenues for use depending on what you are looking for. If you create a free account, you can take advantage of the more advanced features, but even just visiting the site allows you to plug in text and have it convert it to an easier reading level. For this reason, it can be as useful to younger students as it can older students.

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Osmo Words

Words is yet another learning tool that utilizes the Osmo devices. There are sets that can be checked out from the library (enough for a half group). They are a great way to Screen Shot 2018-08-23 at 6.22.19 PMreinforce spelling and phonetic patterns to help complement any existing word building program.

Osmo Tangram

Tangram for Osmo is a great way for younger students to practice spatial awareness, symmetry, shapes, and design. We have multiple sets (enough for half groups) and can be checked out through the library.

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Augmented Reality

Augmented Reality is perhaps even more powerful than VR in an education setting because every student can have the same experience at the same time. It can easily be added into an existing lesson and be experienced concurrently with class lecture, group work, research, and more.

Imagine frog dissection without the smell! Students can look at the human body and dive into layers of a cell. If you have a topic you teach, there is an augmented reality visual experience you can draw on to reinforce learning. There are also numerous ways for students to take advantage of existing material, add to it, and incorporate it into their own project to showcase their learning.

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Virtual Reality

VR has long been considered an extension of the video game industry and the assumption is that it is purely entertainment (or worse, excess screentime strapped to your face). However, the educational ramifications of putting students into space, geographically anywhere on the planet including in the oceans, in the midst of a battle fought long ago etc… are pretty powerful. Even as a short intro to a larger lesson, VR is a fantastic way to engage students and give them a more visceral learning experience to complement other more traditional components of teaching a unit.

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Additionally, we have a top of the line virtual reality headset and equipment that lives in the tech training room. Although only one student at a time can actually navigate with the headset, classmates can watch on the big screen while they await their turn working on another “learning station”.

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Apple CLIPS

CLIPS is a relatively new app (also a site) that was released late last year. It is a FANTASTIC alternative to iMovie, especially for our lower school students as it allows for an engaging, visual project but can be condensed into a one-off lesson. It is simple in its layout and can be used in a variety of ways. From narrating and animating a story or poem, to labeling parts of the ecosystem, to breaking down the cause and effect of a moment in history, it is all very easy and engaging for our students. It can also be a powerful tool for our youngest learners because of its ability to show the words you speak in “real time”. The possibilities for students to be able to narrate and illustrate their own books with words that fly out on the screen in any style they choose is really exciting. Clips is available on all school iPads (including the Library if students would like to check one out for a project).

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Check out a student-created example below!

 

 

Code.org

Code.org is a free online platform that teaches students of all ages how to code at their own comfort level.  Younger students can progress through different challenges using block-based coding, similar to what they will use when working with Scratch Jr.  The early lessons also let them click on the speaker icon to hear directions rather than rely on being able to read them, should they still be an emergent reader. Our oldest students will also be plenty challenged as they are given personalized lessons that suit their level of programming experience.

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Intro levels
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Beginner levels

 

 

 

 

 

 

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Intermediate levels
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Java instruction

Hopscotch

Hopscotch is a great early programming tool for students ready to transition from lesson by lesson tutorials, or who have progressed beyond Scratch Jr., and are ready to design their own games. Hopscotch also is unique in its approach to coding through art design as well.

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Check out the video below to see how one of our 2nd graders created a game using Hopscotch, with a step by step tutorial given by the 2nd-grade coder themselves!

Scratch Jr.

Scratch JR. continues to be one of the leading platforms for teaching young students how to code. Because it lays the groundwork for success when students are ready to make the transition to Scratch (the more robust platform for older students), it becomes a natural transition when they are ready to layer in more advanced commands.

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Tynker

Tynker is both an app and an online platform that teaches early coding. Even the free offerings provide a large volume of coding lessons. For younger students, the “drag and drop” block-based coding is presented in a way that they can learn the basic elements of coding. There are a number of game-based tutorials that keep young learners engaged, and lay the groundwork for java and python languages down the road.

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More advanced coding options for older students

PicsArt

PicsArt is a more advanced photo editor than pic collage, but simple enough for a first grader to begin to explore simple editing tools as they develop their interest in photography. It is both an app available on school iPads, as well as a site. Older students can take advantage of this photo editing tool for “app-smashing” and incorporating into broader projects.

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Scrap Coloring

ScrapColoring is a website, not an app. It is one additional option for younger students to explore different mediums, patterns, and digital art tools but is simple to use. It has additional links to origami tutorials and more.

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Bomomo

Bomomo is very simplistic in appearance and ease of use. It uses elements of symmetry and shapes to allow students to create somewhat of a kaleidoscope effect of an image. While it is somewhat limited in the style of art students can create, it is easy for even the youngest students to navigate as they learn texture.

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MoMA Art Lab

MoMA Art Lab is a great app for JK through 5th-grade students to experiment with design. For older students, there are activities that reinforce various styles throughout art history. It is free and child-friendly. One great feature it possesses is the bank of activities that can help guide and teach students while they create.

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Pic Collage

Pic Collage is an easy way for our younger students to make digital cards, collages, etc…  It is a free app that provides plenty of content on its own, though be aware that the in-app purchases are present and kids can want to add stickers that are not free.

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Letter School Cursive

As 2nd graders begin to practice cursive, this app (which should be familiar from earlier grades in learning Handwriting Without Tears motions) is a great complement to those teacher guided lessons.
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BrainPop Jr.

This is both a site as well as an app that is on our students’ iPads. BrainPop Jr. could really live in any category on this tech resources site as it contains videos and interactive lessons across the academic spectrum. However, the resources surrounding social studies are particularly useful as it provides one more source of student-friendly information about a range of research topics. We have a school account so you can check your email for login username and password info.
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Drawing Pad

Drawing Pad is a “go to” app for digital drawing and creating. It is an especially strong tool for “app smashing” between other apps such as book creator.  It is a great beginner tool for JK and SK but can also work for students who want to do more as you can draw/mark right on photos, tell stories, label etc…

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MeeGenius

While this app only contains 800 titles as opposed to EPIC’s library of 30,000, until last year it had one very important feature that separated itself. With the read-alouds, the words that are read are highlighted along the way. This can have a “follow the bouncing ball” effect for the young reader who can now track in a way that helps them with pronunciation, diction, and fluency. However, EPIC just introduced this feature and has worked out any bugs so it now works seamlessly. That being said, the free version of MeeGenious is worth having on hand as it contains some different titles.
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Word Wizard

While there are a few apps out there that operate as movable digital letter tiles, this app has one feature that no other similar app has. You can import your own words so you can create different words to practice for different children. The voice is a bit animitronic and botches the pronunciation of some words, but the ability to plug in your own words (such as to match a current integrated unit) makes it a solid choice for word building.
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Piano Maestro

This site is a digital accompaniment to traditional piano lessons. Because it is dedicated entirely to piano instruction, it has a few advantages to other multi-instrument programs.
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GarageBand

GarageBand is still one of the leaders in music education, primarily because students need not play an instrument to begin making music. The ease with which you can transition between other multimedia platforms (particularly iMovie) makes it a “go-to” for project-based learning, even outside of music education. While you may be familiar with earlier versions, it is worth checking in each school year to explore the ever-growing features and enhancements, most notably with how different young student musicians from around the globe can collaborate in real time.
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Yousician

 Yousician is a great way to engage students in practicing their instrument, outside of lesson time. There are dozens of instruments and thousands of songs to dive into. It tracks progress and personalizes a syllabus that is constantly updating. You may also want to check out the added benefits of becoming a Yousician Distinguished Educator.
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Gus On The Go

Gus On The Go is a series of apps that target younger students who are developing vocabulary. Stories is designed by the makers of this app and looks like an engaging way of having students observe how the vocabulary is used in conversation.
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Tiny Cards by Duolingo

Tinycards is a similar flashcard app that is supported by the language education company, Duolingo. It contains study resources for subjects outside of world languages, but the largest volume of created materials and flashcards is for language-based learning. You can check out the video below to get some ideas of how it can be used.
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Fractions

This app is great for creating visual representations of “Singapore math style” word problems. There are also self-guided lessons and tutorials that are a great option for extending learning for those students who would benefit from extra activities
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Virtual Manipulatives

This app is on all library iPads (and grades 1-4 classroom iPads) and is a nice way to mark up word problems or build models. Students can take a photo of an object and incorporate it into measuring etc…
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Operation Math

This is a solid option for older students who are searching for a game based app that engages them in “mission style” math practice.
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Mathmateer

This is a fun game style enrichment app that allows students the chance to design rockets while solving math problems. There are also elements of physics and symmetry that are reinforced. It is mostly geared towards JK-2nd grade students. It can be adjusted per student to reach their level. Students can occasionally become too attracted to the “side features” of designing their rocket, so it is important to emphasize the focus on the math.
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Pizza: Motion Math

Motion Math’s Pizza is an app similar to Cupcake but designed for students who have progressed to more advanced levels of money and budgetary concepts.
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Questimate

Questimate helps strengthen number sense in both early and older elementary students by engaging them in fun, digitally interactive estimation activities. It is an app available on all iPads grades 1-4 (as well as all Library iPads).
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Cupcake: Motion Math

Motion Math’s Cupcake is an app that exposes students to money (and early concepts of budgeting and entrepreneurship). It is also a great source for practicing word problems and mental math.
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Fractions: Motion Math

Motion Math’s Fractions is a really powerful way for young students to conceptualize part and whole. It integrates the concepts of fractions that are written with a numerator and denominator, with decimals and percentages. Levels increase to meet the needs of all students who are learning to conceptualize introductory fractions and decimals all the way through advanced concepts. This app is available on all grade level iPads 2-4 (as well as Library iPads)
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Match: Motion Math

This is a great tool for building number sense both within a single operation or across the spectrum of arithmetic. It is an app available on all JK-3 iPads.
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Zoom: Motion Math

This app, Zoom, is a great way of providing students with visual, interactive number lines. These number lines depict whole numbers, decimals, as well as positive and negative numbers, and is an app available on all iPads JK-2.

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Hungry Fish

Various levels throughout this app allow our earlier JK through 2nd-grade students help fortify their foundations in number bonding.
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