Code.org

Code.org is a free online platform that teaches students of all ages how to code at their own comfort level.  Younger students can progress through different challenges using block-based coding, similar to what they will use when working with Scratch Jr.  The early lessons also let them click on the speaker icon to hear directions rather than rely on being able to read them, should they still be an emergent reader. Our oldest students will also be plenty challenged as they are given personalized lessons that suit their level of programming experience.

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Intro levels
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Beginner levels

 

 

 

 

 

 

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Intermediate levels
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Java instruction

Hopscotch

Hopscotch is a great early programming tool for students ready to transition from lesson by lesson tutorials, or who have progressed beyond Scratch Jr., and are ready to design their own games. Hopscotch also is unique in its approach to coding through art design as well.

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Check out the video below to see how one of our 2nd graders created a game using Hopscotch, with a step by step tutorial given by the 2nd-grade coder themselves!

Tynker

Tynker is both an app and an online platform that teaches early coding. Even the free offerings provide a large volume of coding lessons. For younger students, the “drag and drop” block-based coding is presented in a way that they can learn the basic elements of coding. There are a number of game-based tutorials that keep young learners engaged, and lay the groundwork for java and python languages down the road.

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More advanced coding options for older students

Fantasy Map Generator

This is a map making resource where students can create their own fantasy world. It is one way to incorporate coding into a project where you want students to create a utopia/distopia and establish a government or teach about the flow of a planet’s resources. However, students can also just edit within the map and options menus without coding if it makes more sense for your lesson. To take it a step further, students can first generate and re-name a map here, and then import it into another mapping program to mark up, or even beyond that, bring it into coSpaces to get a “virtual view”.
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Click HERE for a few additional helpful resources you can adapt from a project some of our students used to create their own.
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CoSpaces

CoSpaces could actually live anywhere on this menu as it is more a platform whereScreen Shot 2018-08-07 at 10.32.32 PM can create a 3-D world embedding any content they wish. One particularly powerful possibility is having students create a virtual museum, either collectively or individually.
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Students wishing to code may do so as it can use drag and drop for the non-coder, block-based coding for the novice coder, and java for the advanced coder. As a cherry on top, students can explore their world, museum, etc… using a virtual reality headset. 
 
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